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Modo with Ellery - Episode 25 Better Metals

Modo with Ellery - Episode 25 Better Metals

Default metal materials can leave your scene a bit... well... lackluster. Finding the balance between environmental contribution, specular coloration, roughness and anisotropy will help improve the look of your metals. In this episode, we will cover setting up the environment and reflective values, adding textures to modulate the key material attributes, building quick UVs to help add localized details and adjusting the valuse of your textures to create an appropriate material for your needs.

If you like this video and would like to get downloadable content files you can subscribe on Patreon at:

https://www.patreon.com/ellery

Or get the episode (or any other) a la carte on Gumroad at:

https://www.gumroad.com/ellery

Interview with CG Masters School of 3D Animation & VFX’s Director of Education and Co-Founder, Nicholas Boughen

Interview with CG Masters School of 3D Animation & VFX’s Director of Education and Co-Founder, Nicholas Boughen

MODO | Modeling a Golf Ball

MODO | Modeling a Golf Ball