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Houdini | Penrose triangle | Modeling and render elements

Houdini | Penrose triangle | Modeling and render elements

Modeling the Penrose triangle optical illusion and rendering the necessary compositing elements in Houdini.
Scene File: http://jmp.sh/njQ2tZy

Round Penrose triangle.

3D Model.

Portion UV pass, with Alpha, to be triplicated and rotated.


Texture mapped through UV values.


Shading pass to give the object a notion of volume.

MODO | Sketch Tool

MODO | Sketch Tool

MODO | Vertex Maps: Scale Down Tool

MODO | Vertex Maps: Scale Down Tool