Who Wants to Play? Pt 4: Modelling and Housekeeping.
We duplicate the Eye setup and do some housekeeping. Then we start some basic modelling stuff to get the head item and the eyes to work together. I gloss over the later modelling stages to keep it from getting too boring. At the end we have the model that is ready for the last stage of Deformers. Part 5 deals with the final deformers and a quick UV for the Head Item. Part 6 starts the ZBrush section.