MODO | Using a Weight Map as an Input Parameter for a Gradient
This quick video shows how to use a weight map as an input parameter for a gradient in MODO. I also show a quick way to create a custom weight map by taking advantage of the Falloff weightmap that is created by the selection falloff.
If you'd like to follow along, be sure to grab the Crunk Car Mesh here: Free Crunk Car Model.
If you'd like to see a more in-depth explanation of the Falloff Weightmap be sure to check out this video: MODO Soft Selection Sets