VizPack: Products for Vray and Octane
Following on from success of the original Vizpack: Products I have now released versions for both Vray and Octane (as third party renderers within modo).
With the help of John Serris (AKA Funk) all of the materials in the original Vizpack: Products have been painstakingly converted for use in Vray and Octane, using Vray and Octane materials and maps in modo, optimised for maximum performance and realism in each render engine.
VizPack: Products is a collection of over 160 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on product renders the materials in this collection are general purpose materials representing the clean, unblemished materials required for visualisation work. Worn and damaged materials will feature in future packs, but the emphasis here is on highly detailed shaders of materials in new condition.
These materials are the result of years of research, using both measured data and visual references to create the most accurate and realistic materials possible. The materials are designed to look good both from a distance and in close-up, with layers of detail that become apparent when you zoom in on them. The materials on offer in this collection are more detailed and consistent than those that ship with Modo by default, and will give better results in high quality renders.
From metals, to woods, fabrics, and plastics, you will find materials to suit many different kinds of projects, either to use as they are, or as starting points for further customization.
By using this library you can take the guesswork out of shading and texturing, knowing that the materials all use physically accurate values and are based on real-world references.
For a 25% discount, valid until the 23rd of June, use the code vizpack2 at checkout.
Buy VizPack: Products for Vray here.
Buy VizPack: Products for Octane here.
Or if you want both, buy a bundle at 20% discount here (if purchased during the promo period both discounts will be applied).