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MODO | Setup Mode

MODO | Setup Mode

This video is a quick introduction to MODO's Setup Mode, which is used to bind a skeleton to geometry. You can also use the Setup action state to get an animated or deformed model back into its resting position for further refinement.

New to binding a mesh to a skeleton hierarchy? Watch this quick introduction to Skeletons and Binding.

MODO | Thicken Tool

MODO | Thicken Tool

LightWave | Loading UDIMS in LightWave 2018

LightWave | Loading UDIMS in LightWave 2018