Hi.

Welcome to my blog. I document my adventures in travel, style, and food. Hope you have a nice stay!

MODO | Save Vertex Maps Selection to Scene

MODO | Save Vertex Maps Selection to Scene

This video is a quick introduction to the Save Vertex Maps Selection to Scene Option in MODO, which saves the selection state of vertex maps so that any selected Vertex Map remains selected when the file is closed and later re-opened.

Using the Workbench to save Tool Presets as buttons in Modo

Using the Workbench to save Tool Presets as buttons in Modo

MODO | Shader Tree: Hex Tile Grout Width

MODO | Shader Tree: Hex Tile Grout Width