Vintage Motorcycle Texturing in Modo
This tutorial is a comprehensive overview of realistic texturing in Modo. Focusing on both texture painting and procedural texturing, the tutorial will demonstrate effective strategies for creating believable organic textures in Modo.
Whereas the previous course, Vintage Motorcycle Shading in Modo, focused on the creation of reusable shaders, in this tutorial you will learn how to create specific textures for individual assets. Along the way you will discover some very effective techniques that will allow you to achieve great results quickly.
Modo's texture painting tools are under-rated, the paint engine is very powerful, especially when combined with the Image Ink brush. With the ability to paint over multiple UDIM tiles Modo is able to create very high-resolution textures on your meshes.
If you're an artist working in Modo this course will teach everything you need to keep your entire texturing pipeline within the app. The vintage motorcycle project has been created entirely in Modo from start to finish, and is especially useful for artists looking to getting the best out of Modo.
The techniques demonstrated in the course will help you to determine what tools to use in different situations. When to use texture painting, and when to use more procedural approaches, depending on the problem you are trying to solve at the time.
Creating believable dirt and wear is the greatest challenge for texture artists, and the techniques shown here will help you to recreate these effects in your own projects. From generalised dirt and wear to very specific splats, scratches, and damage, everything you need to know is shown. You can then reuse these techniques either in Modo or in other texture creation packages.
So take the guesswork out of texturing in Modo with Vintage Motorcycle Texturing in Modo.
For a 25% early bird discount available until the 2nd of April 2021 use the code texture at checkout
Buy the training here at richardyot.com