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Welcome to the pixelfondue links. We find that it's helpful to 3D Artists and content producers alike if we can collect plug-ins, asset packs and kits all in one place. pixelfondue is not selling any of these items, we are merely providing links to the seller's page (usually gumroad or vimeo). Any questions related to buying these products or support should be directed to the sellers (not pixelfondue....please....not pixelfondue....we're just providing links here, folks). If you have a plug-in, asset pack or kit that you would like us to link to, please send an email to contact@pixelfondue.com with Pixel Fondue Links as the subject.
TRacer X is a plugin for Modo®, the powerful and flexible 3D modeling, texturing and rendering toolset from Foundry.
The kit contains 4 mesh operators:
- Curve Tracer X
- Noise Displacement X
- Image To Weight X
- Push X
Curve tracer will allow you to generate curves from animated mesh vertices (bspline, curve and polyline are supported).
Noise displacement instead applies a perlin noise to the underlying mesh or curve.
Image To Weight X takes an image from the clip browser and converts it to a Weight Map.
Push X is the same as the standard modo's Push deformer, but it supports a weight map, to be combined with Image To Weight X.
VizPack: Architecture is a collection of over 90 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on interior and architectural renders the materials in this collection are general purpose materials representing the clean, subtly textured materials required for visualisation work.
These materials are the result of years of research, using both measured data and visual references to create the most accurate and realistic materials possible. The materials are designed to look good both from a distance and in close-up, with layers of detail that become apparent when you zoom in on them. The materials on offer in this collection are more detailed and consistent than those that ship with MODO by default, and will give better results in high quality renders.
Foundation is a template manager that integrates easily into any workflow. It comes with four (4) templates. One for basic modeling, one for modeling people or humanoid creatures, one for modeling faces, and one for rendering product that is complete with a lighting setup. There are six (6) additional slots for creating your own templates. You can even use all 10 for your own if you like.
This Add On pack for the Polystein Kit 11.0 is a large assortment of 100 hard surface meshes all in Catmull-Clark Subdivisions designed to help add detail or flesh out a base model quickly and easily. From antennas to vents to tubing and more!
The Bottle Kit for MODO is a collection of 40 high-quality, all quad, subdivision surface assets ready to be dropped into your scene. If you're looking for some set dressing for your architectural visualization renders, props for your characters, or simply a subject to practice lighting and surfacing with, this kit includes bottles ideal for most any setting.
This hardsurface kit contains 100 models that were used in the creation of my latest Mech projects.
All models are weighted subD geometry, and available as both Modo preset files (lxl) and Alembic, FBX, and frozen OBJ files for import to other 3D applications. 41 of the presets are set up to work with the polystein kit, but also work fine as regular presets.
The pack contains: 59 regular presets, 41 polystein presets. All in the following formats: LXL, FBX, Alembic, OBJ and as 3 sets of IMM brushes for Zbrush.
Products is a collection of over 160 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on product renders the materials in this collection are general purpose materials representing the clean, unblemished materials required for visualisation work.
Stoneware - Caps and Tubes Kit: A collection of over 80 kitbash parts for use with the Polystein for Modo kit.
This is a collection of presets to use with the Polystein Kit for Modo. They can also work as simple presets without it. They're all shaded with PBR procedural materials.
Included in this pack:
- A full piping network
- Easy customizable set-up of tubes
- High-quality props
- 14 materials
Kelvin is a collection of rigs and presets for professional studio rendering in MODO. It is intended to make studio product shots for print, web, and animation as fast and efficient as possible.
Now available for 3rd party renderers inside MODO, VizPack: Products is a collection of over 160 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on product renders the materials in this collection are general purpose materials representing the clean, unblemished materials required for visualization work.
This collection includes 57 presets to help quickly build out a car. Included in the kit are antennas, door handles (with and without keyholes), fog-light, headlights, hood air intakes, side brake intakes, mirrors, rims spoilers, wheels, and a cup holder. Parts are designed to relative scale so often best to use the Polystein “no scale” option when inserting when using a to scale base model.
The Pushing Points Quad-Poly Family Pack consists of four meshes designed to be a blank canvas when working with the PolyStein Kit for MODO. The collection is made up of base male, female, kid and hero mesh presets that are ready to be detailed with the assets that ship with the Polystein kit.
While these meshes were designed with the Polystein kit in mind, they are not restricted to artists using the kit. These quad-polygon meshes can be great starter meshes when modeling with traditional polygonal techniques and/or sculpting.
Stoneware - Vents and Valves Kit: A collection of 45 assorted vales vents and dials asset kitbash parts for use with the Polystein for Modo kit.
This collection includes 18 presets of brand emblem shape concepts. Each mesh is scaled to 4 inches on the x-axis for managing expectations when preset "dropping" and are designed to be forgiving when dropping on curved surfaces. In addition to the scale and design, the meshes are UV'd for easy application of your own customer LOGO or even for direct import into your favorite game engine. The meshes are preconfigured with a chrome base and some of them have predefined materials for custom texture maps/logos. This collection provides a variety of shapes that stand alone or can even be used together to create more complex branding emblems. All presets are watertight and quad-only.
This add on pack has 50 different Vent types...50 different panel types....and not just in one level of detail but 3! THREE levels of detail!!! Lo, Medium & Hi which means in reality it's a whopping 300 model presets for all of your nurnification needs!!!! All are polygonal meshes with DROP action for use with Polystein & MODO!!
Stoneware - Hatches Collection: A kit of 32 assorted hatches and porthole asset kitbash parts for use with the Polystein for Modo kit.
A collection of high-res meshes of house-hold items for interior visualizations. Formats: MODO (lxo, lxl - MODO presets ) and .obj for other packages.
Shading done with Octane for MODO.
I Love Lamp is an add on pack for The Polystein Kit for MODO. It is a collection of 73 Sub-D presets divided into two categories; Light Fixtures and Neon. The light fixtures set includes 26 presets across three categories. 9 hanging light presets. 6 lamp presets. 11 wall light presets. The neon set has 47 presets including. Letters A-Z. Numbers 0-9. Punctuation and Symbols. Two tube cap pieces.
The kit is being sold on Gumroad for $32
This is a fully customizable Droid/Robot presentation. You get an After Effect project based on high quality 3D renders from Modo.
Personalize it by having your presenters in the Droid, add graphics and video to your liking. Perfect for product or corporate presentations. Very simple to use, no extra plugins needed. The template is setup so you don’t have to use Time Remapping to extend the length of your comps, so you can actually have a talking presenter throughout. Video tutorial included.
FullHD, 30fps. After Effects CS6 and up.
VizPack: Architecture is a collection of over 90 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on interior and architectural renders the materials in this collection are general purpose materials representing the clean, subtly textured materials required for visualisation work.
These materials are the result of years of research, using both measured data and visual references to create the most accurate and realistic materials possible. The materials are designed to look good both from a distance and in close-up, with layers of detail that become apparent when you zoom in on them. The materials on offer in this collection are more detailed and consistent than those that ship with MODO by default, and will give better results in high quality renders.
A monster set of Boolean plates panels and covers cutters for use with Modo Mesh Ops and the MOPS Booleans kit. The kit contains circa 100 MODO ready assets.
Unleash a new world of interactive and real-time artistic expression with Channel Chimp!
Channel Chimp lets you control Modo using external input devices including: game controllers, touch screen tablets and smartphones, MIDI, and OSC.
"I’m very excited about the possibilities that Channel Chimp enables. Channel Chimp makes possible motion captured cameras, puppeteered characters, user drivable and flyable vehicle simulations to name but a few. Having a link to external hardware opens up exciting new ways of working!” - John Knoll
The Pushing Points Hatchet Collection is a MODO KIT consisting of over 100 Python scripts developed to add functionality to MODO 10 and make creating more efficient.
Newly updated for MODO 902 and 10, Zen is a popular collection of toolbars and layouts to make your workflow faster, more fluid, and generally more awesome. Its main feature is the 'V' key, which brings up Zen’s comprehensive hand-crafted tool palette. The newly added 'G' key provides quick access to floating palettes.
Auto Character Setup (ACS) 2 is a production-ready, automatic rigging solution for bipedal characters. It offers a flexible, general-purpose biped rig and a set of tools to streamline entire rigging and animation processes. ACS features include fast rig adjustment to a mesh via guide mode, poses and actions library, optimized re-targeting workflow, corrective morphs and proxy mode for faster playback. Final animation can be exported into external applications such as Unity or Unreal Engine.
Replay is the easiest way to record, run, edit, and export macros and simple scripts in MODO. Automate your workflow, no code required.
The Pushing Points Polystein Kit is a MODO KIT consisting of an array of all-quad SubD mesh presets that can be seamlessly added to a model making mesh detailing incredibly easy. This powerful toolset positions, scales, orients and auto-stitches these mesh presets to your active mesh relieving you of the tedious process of doing it manually.
Want to use your own meshes with the Polystein Kit? Use the Polystein Preset Creator and within minutes you're up and running. From vehicles, characters, weapons, environmental models and more, the Polystein Kit is a perfect addition to your modeling toolkit.
Dara includes every plugin Mechanical Color has ever made, all rolled into a single install. The 2017 release includes Bling, Cropper, Flipper, Ignition, Kelvin, Metermade, NeatFreak, Passify, Render Monkey, Replay, Snap, Tagger, Wheely, and Zen.
Easily create subd text in modo with a single click. It supports all curves, including SVG and EPS files. Deformations can easily be applied to the mesh for further enhancements.
DEMO Video YouTube Link
The Pushing Points MOP Booleans Kit is a MODO 11 KIT designed to remove the challenges of working with complex boolean operations and introduces a non-destructive workflow that makes creating highly detailed meshes a trivial task.
Polygons, MODO Subdivs and Catmul-Clarke SubDs with Edge weights can all be used together in a single mesh allowing you to blend multiple polygon types.
Based on Tor Frick's modeling workflow, this kit opens up a new world of creative possibilities for artists and designers. By adding MOP Booleans to your workflow, you will be able to take advantage of MODO's new Mesh Op modeling operations that will let you interactively blend, add and subtract mesh items to create models faster and more efficiently than ever before.
RA (Render Assistant) for MODO 11 & 10 is a render assistance kit targeting product designers wanting to minimize fiddling with render settings to get a beautiful shot. It includes tools to streamline GL, Traditional Render & Progressive rendering within MODO’s toolset. Drop down lists for HDRIs and Backplates. Minimizes clicking in the shader tree & properties settings
Add this MODO add-on kit to your workflow to easily modify your centers and pivots. Then when you're ready to export the asset to a game engine or for texturing in you favorite texturing tool such as Substance Painter, this add-on makes it super simple to move the item to the origin, export the item, then return the item to its original location; all with a single click.
For a quick video on its features...YouTube Link
A kit designed to aid in rigging related tasks. No matter what kind of asset you need rigged, these are the tools that will help you get the job done. Designed for non-riggers. And those with rigging experience will still love it. Fully documented, dozens of features, native MODO integration.
The Pushing Points MOP Tubes Kit is a MODO KIT that introduces a non-destructive workflow that speeds up the process of creating procedural tube geometry.
Speed up your workflow by adding the Polystein Kit Maker add-on for the Polystein Preset Kit. This kit reduces the number of clicks needed to complete a preset kit by automating the majority of the tasks to include rendering, width and height image overlays and preset image stuffing. No longer will you need to tediously handle each preset...regardless if your kit has 5 or 50 pieces...it's now as easy as 1...2...3!!!
Requirements: MODO +10 (uses mesh ops), Polystein Preset Kit
Speed up your workflow by adding the MOB Cutter Kit Maker add-on for the MOP Boolean Kit. This kit reduces the number of clicks needed to complete a Cutter Kit by automating the majority of the tasks to include rendering, and thumbnail image stuffing. No longer will you need to tediously handle each preset...regardless if your kit has 5 or 50 pieces...it's now as easy as 1...2...3!!!
Requirements: MODO +10 (uses mesh ops), Polystein Preset Kit
This is a collection of functions and shortcuts that I use frequently but not enough to warrant committing a valuable keystroke to.
Included with this kit are 10 scripts who’s focus is to reduce keystrokes. The implementation of these are either through a button in the toolbox or through a keystroke.
Another focus of the kit is to reduce the landscape used by all of my add-ons in the MODO toolbar. So if this is your first kit, then only the “Common Tools” button will appear and made even easier with the shortcut keystroke (top 8). However, if you've purchased any of the other kits I’ve made, they will appear in the popover menu. You may need to reset your preferences for the changes to take effect if this is installed after a pay for add-on.
Requirements: MODO +901
PolyStrips From Curves is a kit for Modo®, the powerful and flexible 3D modeling, texturing and rendering toolset from Foundry.
This plugin will allow you to extrude planes along curves, with the ability to adjust Scale, Twist and Bend indipendently, for quick real-time hair generation.
You can generate UV coords presets as well, and assign them to single strips with a simple click.
Other tools included in the kit: "Curve to Bg Tool" and "Curve Thinning Tool".
YouTube Video of Polystrips in action.
The plugin has been compiled for win64 only (osX coming soon).
TRacer X is a plugin for Modo®, the powerful and flexible 3D modeling, texturing and rendering toolset from Foundry.
The kit contains 4 mesh operators:
- Curve Tracer X
- Noise Displacement X
- Image To Weight X
- Push X
Curve tracer will allow you to generate curves from animated mesh vertices (bspline, curve and polyline are supported).
Noise displacement instead applies a perlin noise to the underlying mesh or curve.
Image To Weight X takes an image from the clip browser and converts it to a Weight Map.
Push X is the same as the standard modo's Push deformer, but it supports a weight map, to be combined with Image To Weight X.
This is a collection of scripts and tools but more importantly, it’s a workflow for creating houses or other structures starting with a floor plan or backdrop. There are 11 distinct tools from floor plan import to building a roof to measuring the area of a wall for painting estimates. This kit can also be used for other purposes such as creating animation paths, placing locators for rigging, or creating an army of garden gnomes.
Foundation is a template manager that integrates easily into any workflow. It comes with four (4) templates. One for basic modeling, one for modeling people or humanoid creatures, one for modeling faces, and one for rendering product that is complete with a lighting setup. There are six (6) additional slots for creating your own templates. You can even use all 10 for your own if you like.
YouTube Video
Richard Yot's highly regarded MODO tutorials covering Texturing, Shading, UV Mapping, Rendering and more. Richard's videos are some of the most popular and comprehensive tutorials made for MODO.
These tutorials were designed with industrial designers in mind. We are going to learn how to bring movement and life to your product designs so you can demonstrate how your ideas work, how they solve problems, and all while looking good at the same time.
Each project-based exercise in this course will cover the basics of rigging and animation in Modo with each tutorial building upon the last.
In this bundle, you get all the content from the two transport tutorials, in which I take this transport vehicle from the design stage, all the way to high-poly renders, and then into Unreal Engine 4 and Marmoset viewer.
I go through the blockout stages, assembling a kitbashing set, modelling the entire vehicle and creating decals and procedural materials for the highpoly renders, before creating the lowpoly, unwrapping it and bringing it into unreal and marmoset.
This tutorial is for intermediate users of MODO, it does assume that you have some knowledge of how to find your way around MODO and its tools.
Mike James “Modeling with MODO” series includes seven volumes, covering research, extrapolation of data from poor documentation, modeling, texturing, rigging, rendering, and animation. While the subjects are mostly aviation-related, the techniques shown in these tutorials can of course be applied to any subject.
Each tutorial is provided in an HTML “web site” format, so that reference articles can be included along with the video, and so they can be accessed as references later, in any order you like. These can be purchased individually, or via package deals that save you some money, when purchasing more than one at a time.
Animate multi-layer graphic compositions using easy yet powerful keyframe editing. Use depth control to add stereo effects, and share your creations as MP4, GIF or photo!
Motion Graphix works best on a newer iPad.
Bricolage is a powerful node-based compositing system running on your iPhone or iPad. It takes advantage of the powerful device GPUs to put desktop-level compositing tools in the palm of your hand.
With all the standard compositing effects, and large number of unique, custom effects, Bricolage makes it easy to rough out effects on the go, or give your videos the finishing touches they need, from subtle regional color correction or exposure adjustment, to wild cartoon colors or funhouse-mirror distortions. And you can save your favorite setups as presets to reapply to other projects.